The mists upon the Reik were unusually dense, thick curtains of grey draping the waters as though the river itself mourned the violence it had witnessed. Two ships lay tied together in grim intimacy—the Dandy Fraulein, stalwart and reliable, and the Sister of Stars, burdened by blood and recent memory. The heroes stood divided across both decks, their expressions shadowed by weariness and unease. The journey had turned bitter, tainted by mutant blood and the echoes of screams still lingering in their ears.

Qavitrae stood resolute at the helm, her wounds freshly bandaged but her pride still bleeding beneath her composed exterior. Her mind raced with the logistics of survival and recovery, her militant discipline struggling to suppress the simmering frustration of a battle narrowly survived. “We have a conundrum,” she addressed her companions, her voice level but edged. “The Sister of Stars will drift downriver if left unattended, and Wanda’s condition demands immediate care. Action is necessary.”

Wanda, once an imposing figure of law and judgment, now lay prone and motionless, strapped into a makeshift hammock, her pride far more wounded than her legs. A bitter irony that someone so accustomed to command should now find herself at the mercy of fate, paralyzed by the crushing embrace of a tentacled abomination. Her usually steely demeanor strained against this vulnerability, and though her voice retained its authority, a quiet desperation lurked beneath.

Felrick, ever pragmatic despite his diminutive stature, took swift initiative. With reluctant assistance from a dazed Torvald—still shaken from witnessing horrors beyond his understanding—he pulled the lifeless bodies of Renate’s kin from the dark waters. Wrapped in sailcloth, the corpses were laid reverently in the hold. He said nothing as he worked, each silent heave of weight another grim reminder of the fragile line separating life from death.

Meanwhile, below decks on the Dandy Fraulein, Thindruk found himself confronting an altogether different sort of monster. Eusapia sat cloaked in shadows, her robes torn and her dignity shredded. The viscount approached with cautious dignity, mindful of the power he knew she wielded, and equally wary of the madness he had glimpsed in her eyes.

“I thought I could control it,” she admitted bitterly, her voice shaking slightly as she revealed the truth of the beast within her. “A trap, a twisted relic of the beastmen—I thought myself wise enough to overcome its corruption. Instead, it overcame me.”

Thindruk’s eyes held her gaze, searching for the truth amidst layers of regret. “You must remain hidden, Eusapia. I cannot risk my crew’s safety on the uncertain strength of your control. Until we reach Grissenwald, meditation will be your sanctuary.”

She nodded slowly, resigned to her fate, yet thankful for the shred of dignity he allowed her to keep. The dwarf’s mercy, tempered as always with reason, might prove her salvation or doom, but she understood the wisdom of caution.

On deck, Nora approached the strange, whispering child, Elsbet, who stood apart, her strange, discordant voice a cruel gift from the cursed village of Wittgendorf. Nora saw something in the girl’s haunted eyes—a reflection of her own resilience, perhaps. A Blitzball, Nora’s cherished token of past glories, found its way into Elsbet’s tiny hands. The exchange was unspoken but profound, the gesture a silent promise to return.

Yet Elsbet carried a darker truth, a secret that drew Thindruk’s sharp scrutiny. Pressed gently but firmly by the dwarven noble, she whispered a confession—that this attack on the Sister of Stars was not her first, that violence had trailed her short, miserable life like a faithful shadow. Thindruk hid his disquiet beneath a thoughtful mask, knowing he would soon face a reckoning.

That reckoning came swiftly, embodied by Renate herself, grief-stricken and ablaze with vengeance. Her family’s blood was scarcely dry upon her hands when she demanded justice from Felrick, accusing eyes filled with fire and sorrow. Yet Felrick, a gnome hardened by life’s cruelties, met her rage without flinching, his own quiet resolve a bulwark against her fury. His refusal to deliver instant justice forced Renate into a grudging silence, yet seeds of bitter discord had already taken root.

Days passed under an uneasy truce, the two ships limping slowly toward Diesdorf, an unassuming town nestled quietly by the river’s edge. Here was a place untouched by horror—at least until now. Thindruk took control swiftly upon arrival, his charm and noble bearing silencing Renate’s angry cries for mutant blood. A deft weave of truth and lie was spun expertly by the dwarf, persuading the local sheriff that all was well, or at least controllable. His silver tongue concealed the brutal realities aboard the Sister of Stars, and Renate was temporarily placated with the grim promise of eventual justice at the hands of River Wardens—a promise Thindruk knew he would not keep.

In Diesdorf, Wanda found some respite under the rough care of Magda, the town’s wise but disconcerting healer. Bitter potions and biting humor accompanied her slow return to strength, though the days crawled by with agonizing sluggishness. Her paralysis was an enemy more formidable than any beast she had faced, stripping away layers of pride and strength she had painstakingly built over the years. Still, her iron will endured, her spirit bent but never broken.

The business of trade provided a mundane distraction, with barrels of questionable wine sold to an innkeeper charmed into buying far more than he would likely ever sell. Thindruk watched the townsfolk sip politely, hiding grimaces behind forced smiles, and allowed himself a rare moment of humor. Sometimes survival required acts far more subtle than steel and powder.

When at last Wanda recovered enough strength to move, albeit stiffly, preparations were made to leave Diesdorf behind. Elsbet, the small whispering orphan, stood on the dock holding Nora’s Blitzball close to her chest, eyes wide and fearful. The girl had refused the crone’s apprenticeship, choosing the familiarity of known horrors over uncertain kindness.

“You’ll return, won’t you?” she whispered, her voice strangely musical and terrible, full of unspoken dread.

Nora hesitated only briefly, her throat tight with an emotion she dared not name. “We will,” she lied gently, unable to meet the child’s eyes. “Take care of the ball until then.”

As the Dandy Fraulein pulled away, leaving Diesdorf and its fragile illusions of peace in its wake, each hero was left alone with their thoughts—of justice, sacrifice, and the cost of survival. Their journey was far from over, and the river ran dark and deep, indifferent to the trials of those who traveled its currents.


Session Notes
  • Opening aboard the Dandy Fraulein

    • Luke (GM) opens with a poetic recap of the party’s last encounter on a blood-drenched ghost ship adrift on the Reik.
    • Key recap points:
      • Qavitrae commanded the heroes to board.
      • A winged mutant (“Faunus”) attacked; Qavitrae dodged and Felrick’s pistol shot killed it, the corpse tumbling into the river.
      • Inside the hulk they found a beastman and a mutant child.
      • Nora breached the door; Felrick covered her with pistol raised.
      • A tentacled river mutant dragged Wanda into the water; Wanda’s legs were crushed and left useless.
      • Eusapia (the druidic wizard stowaway) involuntarily transformed into a beast-form, lost control, then reverted.
      • Another mutant stabbed Qavitrae in the back; Felrick shot that beastman, who fell into the river clutching the mutant child.
      • Nora rescued the child, later named Elsbet.
      • Below decks the group found Renate, a Strigani woman, bound but alive.
      • Loot / “payment” from the hulk: a mutant orphan, a traumatized wizard, and Wanda’s crippled legs.
  • Immediate aftermath on the Dandy Fraulein

    • Wanda confirms she is paralyzed below the waist until treated by a proper healer.
    • Discussion of towing Renate’s river barge (later named Sister of Stars) upriver versus letting it drift.
    • Party elects to tow it, though uphill travel will be slower and more difficult.
    • Destination debate:
      • Diesdorf (recently passed farming village) or push on to Kemperbad.
      • Decision: tow both vessels back downriver to Diesdorf to seek a healer and secure help for Renate.
    • Renate asks what will be done with Elsbet; Felrick voices distrust, Qavitrae scrutinizes Elsbet’s denial of wrongdoing and finds only fear.
    • Eusapia retreats below; Thindruk goes below to speak privately with her:
      • She recounts how a corrupted beastman totem in the Drakwald tainted her Amber wind magic, leaving a lurking beast within her.
      • She seeks a forgotten shrine to Taal in forests near Grissenwald for a cure.
      • She asks for secrecy and safe passage; Thindruk agrees, insisting she stay secluded if another fight occurs.
  • Handling bodies aboard the Sister of Stars

    • Renate requests her murdered family be pulled from the river and wrapped for burial on consecrated ground.
    • Felrick and Torvald recover six bodies (three in the water, three on deck) and stow them in the hold.
    • Renate handles lines while Felrick and Torvald perform the grim work; Renate is too shaken to touch the corpses herself.
  • Tension between Felrick and Renate over Elsbet

    • Renate presses Felrick to kill the mutant child; Felrick refuses (“not unless she does something”) but says he will not stop Renate.
    • Later Felrick warns Nora that Renate wants Elsbet dead.
  • Interrogation of Elsbet

    • Thindruk questions Elsbet about previous attacks; she admits the group attacked three boats, including this one.
    • She says Renate was found hiding below decks and tied up; fighting broke out, mutants killed the rest.
    • Thindruk’s interrogation leaves Elsbet in tears.
  • Sailing toward Diesdorf

    • Qavitrae (pilot of the Dandy Fraulein) and Felrick (piloting Sister of Stars) make routine sailing checks; both succeed, coordinating the tow upriver.
    • Party reaches Diesdorf by evening; townsfolk help moor both vessels.
    • Sheriff Albrecht Kern arrives to investigate.
  • Conflict at the dock

    • Renate publicly accuses the party of harboring a mutant; Thindruk moves quickly to defuse the scene, claiming Renate is hysterical.
    • He privately assures the sheriff he will handle matters.
    • Wanda (still bedridden) attempts to calm Renate; fails to sway her.
    • Felrick tries intimidation aboard the Sister of Stars (“I spared your life once”); critical failure—Renate vows to expose the group.
  • Thindruk’s lies and Wanda’s diplomacy

    • Thindruk spins a story that the River Wardens will deliver justice to Elsbet in Kemperbad; Renate grudgingly accepts after Thindruk’s critical guile success.
  • Medical treatment in Diesdorf

    • Local healer Magda (elderly crone) examines Wanda’s crushed legs, prepares a bitter vegetal draft, and administers successful healing:
      • Heal test succeeds; Wanda’s injury begins 17-day recuperation.
      • Wanda improved from Moderate to Lightly Wounded; advised two weeks of rest.
    • Magda later negotiates to take an apprentice; topic left unresolved until Elsbet decision.
  • Commerce in Diesdorf

    • Party sells Renate’s load of raw wool (¼ of hold) to townsfolk for 16 gold crowns.
    • Thindruk initiates a wine scam:
      • Spreads rumor in the tavern that Bretonnian wine (actually the party’s cheap Suderberg stock) is fashionable in Altdorf.
      • Qavitrae and Wanda negotiate with the innkeeper the next morning; bargain test succeeds.
      • They sell four barrels at 8 crowns each (100 % profit).
  • Arrangements for Renate

    • Renate recruits local farmhands to crew the Sister of Stars back to Kemperbad, freeing the Dandy Fraulein.
  • Decision about Elsbet

    • Nora asks Elsbet whether she wishes to stay; Elsbet pleads to remain with Nora.
    • Nora, conflicted, allows Elsbet to keep Nora’s prized Blitzball as a keepsake.
    • Final resolution: Elsbet stays with the party, not with Magda; Renate has already departed, unaware.
  • Week of rest in Diesdorf

    • Party remains approximately one week:
      • Wanda completes bed-rest under Magda, reducing recuperation to 14→10→0 days (GM rules).
      • Light wounds across party are bandaged and heal.
      • Town’s excitement over “Bretonnian” wine fades as patrons quietly admit dislike, leaving the innkeeper with unsold stock.
  • Departure

    • Dandy Fraulein sets sail upriver toward Kemperbad, towing nothing.
    • Eusapia remains aboard under promise of seclusion; her tame wolf continues lurking peacefully.
    • Session ends with plan to reach Kemperbad next.