The minotaur’s corpse lay across the landing like something sacrificed to a cruel and inattentive god. Its flesh had been burned black, and smoke still curled from the cracks in its hide, an acrid stink that caught at the throat and mixed with the older smells of Castle Wittgenstein: mildew, lamp grease, old blood, and the sweet rot that seemed to breathe from the stones themselves. Beyond the tall windows the rain hammered down and thunder prowled the hills. Morrslieb’s green light came through the storm in sickly flashes, turning every puddle into a witch’s mirror.

Wanda’s boot struck one of the minotaur’s horns. Felrick, creeping beside her, collided with her shoulder, and the two of them went down together in a clatter of weapons, buckles, curses, and bruised dignity.

For a heartbeat the castle seemed to hold its breath. Then came the sound of iron-shod feet, slow and heavy and unhurried, and a door opened farther along the passage.

The man who emerged was nearly tall enough to scrape his helm on the rafters. He wore black plate from throat to heel, its overlapping surfaces scarred by blades and blackened by fire. A wolf’s pelt hung over his shoulders, the beast’s head perched above his helm like a grotesque second skull, and in one gauntleted hand he carried a saw-toothed zweihänder the way another man might carry a walking stick. His visor had a single narrow opening, and Felrick saw it.

He had already slipped into the dark beside the landing, little more than a shadow with a moustache and a loaded pistol. The others flattened against walls or crouched behind doorways while the armored warrior advanced on the minotaur’s corpse, wary but unhurried, certain that whatever had made the noise was less dangerous than he was. Felrick rested the pistol barrel against the edge of the wall. The eye slit was too narrow for any sensible shot, so he waited.

The warrior stopped beside the minotaur and lowered his head to examine the ruin of it. Felrick kept the pistol steady. The castle groaned around them, rain hissed against the glass, and somewhere below the river whispered beneath the foundations, carrying the freed villagers away from this place if the gods had not abandoned them entirely.

The warrior looked up, and Felrick fired.

The report cracked through the passage and vanished under a roll of thunder. The ball went in through the slit in the helm. For a moment the enormous figure simply stood there, and something wet struck the inside of the visor. Felrick was already reaching for powder and regretting every decision that had led him into this corridor when the warrior sank to one knee. His sword scraped along the floorboards. The other knee came down beside the first, and then he toppled forward onto his face next to the minotaur, hard enough to shake dust from the ceiling.

Nobody moved. Then Wanda went up and hit the fallen warrior with her morgenstern, and Qavitrae prodded him with a blade. He did not respond.

“Well done, Mayfly,” she said.

Felrick lowered the smoking pistol. “I am not a mayfly.”

“To me, you are.”

“I am more like a rat.”

Qavitrae regarded him with the patient expression of someone who had lived long enough to watch kingdoms become footnotes.

“A hamster, perhaps,” Felrick amended. “I have the beard for it.”

“Well done, Hamster.”

The others turned to the dead man’s weapon. The saw-toothed blade was hideous, oversized, and almost certainly worth a respectable sum to someone with more money than judgment. Qavitrae warned that it might be cursed. Wanda pulled on a pair of leather gloves and took it anyway. The castle had already stolen their cargo, their money, their weapons, and most of their patience, and nobody felt like leaving valuables lying about just because those valuables might whisper obscenities in their sleep.

They waited a while for guards, mutants, demons, or perhaps an offended piece of architecture to answer the gunshot. Nothing came, which was somehow worse.

Nora stood very still near the corner of the landing, head tilted. The wound to her throat had made speech impossible, but it had sharpened the silent language she shared with the others: a lifted finger for wait, a clenched fist for danger, a particular narrowing of the eyes for when somebody had said something especially stupid. Now she pointed at the wall. Something was moving inside it, a faint scraping too heavy for mice and too deliberate for settling wood.

Nora drew her claymore and, before anyone could object, drove the point between two panels. The blade punched through the outer layer with a sharp crack, but the heavy timber behind it held. She withdrew it, leaving a narrow wound in the wall, and whatever had been moving behind the paneling went quiet. The others stared at her. Nora pointed to her ear, then to the wall, then jabbed the claymore at the spot again.

Qavitrae opened the nearest door. Beyond it lay a guest chamber washed in Morrslieb’s green light. Blankets had been dragged across the floor and a porcelain plate lay shattered near the bed. A wardrobe stood against one wall beside a dressing table, and a pewter goblet rested on its side atop a nightstand. No one was in the room.

Qavitrae stepped into the doorway. The goblet rose into the air, hung there for a heartbeat, turning slowly, and then flew at her face.

She recoiled and loosed her crossbow at the place where an invisible hand might have thrown it. The bolt passed through empty air, struck the window, and vanished into the storm amid a spray of broken glass. Wanda raised her shield and the goblet bounced off it. Across the room, a drawer slid open.

“Witchcraft,” Wanda said.

Qavitrae drew her sword and charged. She slashed above the drawer, beneath it, and through the space in front of it, carving the air into increasingly narrow pieces and finding nothing. The drawer shot from the dresser and hit her squarely in the face. She staggered back with blood running from her nose, and a second drawer slid free below the first. Wanda stepped forward with her shield raised; the drawer struck the wood with a heavy thud and drove her back into the corridor. They slammed the door, and no one suggested reopening it. The furniture had now done them more harm than the armored champion had. They moved on.

Lady Wittgenstein’s chambers lay behind a pair of doors carved with the family heraldry. Wanda tested the latch, stepped back, and kicked both doors in.

The room beyond was vast, warm, and richly furnished. A fire had burned down to coals in the hearth. A canopied bed dominated the center, its curtains drawn open, gilded chairs surrounded small tables, and pots of cosmetics stood beside silver brushes and jeweled combs on the dressing table, where an open jewelry box glittered. Their stolen strongbox sat against the far wall. It should have been a reassuring sight, and it was not, because bodies occupied most of the chairs.

They had been arranged around the room like guests at a private gathering. Two sat before a game of cards. Another slumped beside a tea service. One had been dressed and positioned at the dressing table. Their flesh had swollen, split, and softened; flies crawled across peeling faces, and maggots worked in the folds of their clothing and under yellowed fingernails. Every corpse carried some mark of mutation. A hairless tail coiled around the leg of one chair, another body had no ears, and a third had fingers grown together into fleshy paddles. They wore the clothes of peasants and servants, not soldiers, and there were no obvious wounds on any of them. This was more than the castle’s usual rot. Lady Wittgenstein had gathered the dead and posed them around her bedchamber, whether as companions or ornaments nobody cared to guess.

Feet stuck out from under the bed. Nora took hold of the boots and pulled, slowly. The corpse came out with a damp dragging sound, leaving a dark trail across the floorboards, its legs still attached, which was about as close to mercy as the castle had come all night.

The bodies had not died together. Wanda studied their condition and judged that days, maybe weeks, separated some of them. They had been collected over time, and none of them showed violence enough to explain their deaths. Nora examined one, folded her arms, and nodded as though she had reached a conclusion. Demons. It was demons. As explanations went, it was at least as useful as any other on offer.

The dresses in the wardrobe were cut for an ordinary woman with an ordinary number of arms. The bed had recently been made and the fire tended. The room was in use; its mistress was simply elsewhere.

The strongbox still held all six hundred and eight of their gold coins. They dragged it nearer the entrance but did not try to haul it through the castle while danger still waited above and inside the walls. They had already imagined too many ways a man could die while carrying a chest of gold down a staircase.

A smaller door led into a dressing room half converted into a workshop, ladies’ garments hanging beside toolboxes, vices, grinding implements, and wooden crates. Inside the crates were blocks of extraordinarily clear glass and lenses in various stages of completion. Qavitrae lifted one of the wedges toward the light, and it barely distorted what lay beyond it. A master craftsman had made this, sparing neither labor nor expense, though the dust on the tools said the grinding work had been abandoned for some months.

They had seen work like this before. Dagmar von Wittgenstein had studied the heavens from his tower, hunting for the place where a piece of Morrslieb had fallen from the sky. He had come back to the castle a century ago with a lead-lined box and then, through a series of remarkably fortunate deaths, inherited the family title. Now his descendants were carrying his work on.

Beyond the workshop a stairway climbed higher into the tower. They closed the doors behind them and went up.

The next floor was a library. Shelves crowded the curved walls, their books swollen with damp or bound in materials none of them wished to examine closely. A writing desk stood beneath a window, and on it lay several of the books and papers that had been stolen from their own boat. Thindruk recovered the peculiar volume he had carried since Dagmar’s tower; it had apparently been set aside without anyone recognizing what it was.

Other books lay open on the desk, marked with silk ribbons. Qavitrae turned a few pages. Arcane diagrams sprawled across them, human figures rendered in precise anatomical detail and then altered into blasphemous geometries, the margins crowded with invocations, formulae, and the symbols of Chaos. These were grimoires, not the private eccentricities of an isolated noblewoman.

A letter rested on top of a stack of correspondence, recent, addressed to Lady Wittgenstein in the familiar hand of a brother. Qavitrae read it aloud. Goddard wrote from Middenheim, where he had thrown himself into scandalous gatherings and found castle life painfully provincial. Mutilating peasants had grown tedious, he explained; in the city he could let everything “hang out,” meet influential converts, and enjoy the favor of an inner circle devoted to Change. He had been entrusted with arranging something special for the coming Hexenstag celebrations and hoped to persuade his sister to attend. There was no cipher and no attempt at caution, just a letter from one monster to another complaining that rural atrocities lacked the excitement of urban ones.

Thindruk folded it and put it safely with the other evidence. The corruption of the Wittgensteins reached past the castle walls, into Middenheim, among wealthy and influential people who no longer felt any need to hide from one another.

Above them, hurried footsteps crossed the floor. A clap of thunder shook the tower, the air prickled, and ozone seeped down the stairwell. A deep moan followed, too resonant and too human to be the wind. Then came the crash of breaking glass, and a woman screamed.

They drew their weapons and climbed. Wanda led with her shield raised, Nora at her shoulder with the claymore ready despite the pain in her throat, the others crowding behind them on the narrow stairs, listening to the struggle above.

The chamber at the tower’s summit was half laboratory and half charnel house. A great hatch had been built into the roof, chains and pulleys descending from it. The tables were crowded with instruments, jars, cutting implements, metal frameworks, and containers lined with dull gray lead, and a tarp spread across one section of the floor held severed limbs and butchered organs awaiting use.

In the center of the room stood a man assembled from the bodies of others. He was enormous. Stitches crossed his flesh in black lines, straps and crude braces held pieces of him together, metal fittings had been driven into his neck and skull, and his skin had the pale, preserved look of meat soaked in brine.

Across the room, ratmen were pouring through a shattered window. Most were small hunched creatures armed with spears and knives; among them stood a larger warrior in proper armor, gripping a halberd. Rain blew in through the broken glass behind them. The creatures had climbed the outside of the tower in the middle of the storm, up stone no sane climber would have attempted, and now they were fighting the stitched giant.

Near them stood a young woman, staring at the intruders with shock, rage, and the particular indignation of someone whose private abominations had been interrupted by an entirely different variety of abomination.

Nora looked at her. She had endured the village beneath the castle, where starvation had been cultivated as policy. She had seen the prisoners, the mutations, the thing in the pit, and the bodies posed in the bedchamber below. She had been stabbed, maimed, and robbed of her voice, and now, after all of that, Lady Wittgenstein had crowned her sins by building a monster under a lightning hatch. Nora charged.

The lady had been watching the ratmen and turned too late. Nora struck her at full speed and hurled her to the floor, into the shards of broken glass. Lady Wittgenstein looked up and met Nora’s eyes, and whatever spell or command she meant to speak died unformed. Nora drove the claymore through her. The lady caught at the blade with both hands and the steel sheared through her fingers; Nora leaned her weight behind the weapon and forced it deeper until the body beneath her went slack. There were no last curses and no plea for mercy from a woman who had never shown any. The mistress of Castle Wittgenstein died on the floor of her own laboratory while her creation fought ratmen a few strides away.

Wanda came in behind Nora and planted herself at her side, shield raised against the chaos of the room. Qavitrae stepped from the stairwell and fired at one of the smaller ratmen, which saw the crossbow lift and skittered aside with unnatural speed; the bolt shattered against the wall. The large ratman barked orders in a chittering tongue, advanced on the stitched monster, and thrust with its halberd, but the point glanced off the giant’s patched flesh.

Thindruk moved into the chamber, keeping the stairway clear so Felrick could fire past him. The laboratory was a maze of tables and instruments, all of it arranged around a metal cradle suspended above the central workbench. One of the smaller ratmen climbed onto that table, seized the mechanism, and began forcing it open.

Green light appeared between the metal plates, and it was nothing like lamp flame or moonlight. Narrow beams stabbed out of the opening and painted the walls a poisonous color that seemed to cling to everything it touched. Inside the cradle sat a stone large enough to fill both hands. A fragment of Morrslieb, the thing Dagmar von Wittgenstein had sought out and carried home in his lead-lined box, the seed from which the castle’s century of corruption had grown.

Felrick reached the top of the stairs in time to see the ratman wrenching the cradle open and the green rays spilling across the room, with Thindruk shouting that the creature was taking the stone. He raised his pistol and fired. The ball took the ratman in the face, and it pitched backward, dead before it hit the table.

Its body caught the mechanism as it fell. The cradle tilted, and green light swept across the laboratory. Felrick ducked behind Qavitrae, Thindruk dropped beneath the workbench, and Wanda threw herself over Nora, covering them both with her body and shield. The stone stayed in the cradle, but only barely; the apparatus swung from its chains, scattering green beams across the ceiling before settling at an uneasy angle. The immediate danger passed. Nothing about the room felt any safer for it.

Nora pushed Wanda off and got up, blood from her throat wound staining her armor. One of the smaller ratmen charged her, emboldened by the lady’s death and the confusion around the stone. Its spear found the gap in her armor, the point striking the same ruined place in her throat that had already stolen her voice. Pain exploded through her neck and she went down clutching the wound, heels striking the floor, no scream possible, only a strangled rush of breath while the ratman squealed in triumph.

Then she forced herself upright, knocked the spear aside, and swung her claymore with both hands. The ratman tried to parry. Nora twisted her blade around its weapon and cut through its neck, and its head hit the floor and rolled. She tried to say something over the corpse, managed only a wet gurgle, and spat blood onto it instead.

Across the room, Qavitrae abandoned the crossbow, drew her pistol, aimed at the stitched giant, and fired. The shot tore a large hole through its body. No blood followed and no organs spilled from the wound; inside there was only darkness, dry and empty, as if the thing had been built around a hollow where a human soul should have been. It did not even turn toward her. It stayed intent on the armored ratman, swung one massive arm, and struck the creature across the face. The ratman staggered, recovered, and raised its halberd.

Wanda advanced with the stolen zweihänder. The immense blade encumbered her, but its reach let her cut at the armored ratman across the cluttered space between them. The creature turned her strike aside.

Thindruk surveyed the laboratory. Near the broken window stood a heavy metal chest, large enough to contain the green stone, with a covered lead-lined scoop resting on top of it, made for moving the fragment without touching it or bathing the handler in its light. The path to it ran through the ratmen, the monster, and the struggle around the center of the room. So Thindruk did what he had done in more than one crisis: he weaponized the furniture. He planted his feet against the central workbench and heaved, and the table went over toward the combatants in a crash of tools and glassware, a crude barrier between the stone and those fighting near the shattered window.

The armored ratman glanced away from the monster, its black eyes fixing on the companions.

“No! No!” it shrieked in broken Reikspiel. “Stone! Stone is ours! Go!”

The demand hung absurdly in the middle of the carnage. The creature seemed to genuinely believe that declaring ownership might persuade them to leave the source of Castle Wittgenstein’s corruption in its claws. Nobody lowered a weapon.

The stitched monster raised both fists and brought them down on the ratman. The first blow staggered it, the second drove it to one knee, and its halberd clattered to the floor as the monster hammered its armored body again and again, each impact sounding like a mallet striking wet timber.

Beyond the shattered window, claws scraped against stone. More ratmen were climbing into view. One hooked an arm over the sill and another appeared beneath it, their eyes reflecting the green light of the suspended stone, and behind them more shapes moved across the rain-slick face of the tower, clinging to the walls in numbers that could not yet be counted. The storm had hidden their ascent. Now the whole swarm was arriving at once.

Lady Wittgenstein lay dead beneath Nora’s blade. Her monster was battering an armored ratman a few paces away. The fragment of Morrslieb hung above the overturned workbench, spilling poisonous light through the laboratory, and the only safe container for it stood on the far side of the room, beside the window the enemy kept pouring through. Below them waited a library of forbidden knowledge, a bedchamber full of posed corpses, a room where the furniture hated elves, and a castle that produced a fresh horror every time they believed they had reached the last one.

Felrick reloaded his pistol. Qavitrae reached for another weapon. Wanda planted herself beside Nora. Thindruk looked from the fallen table to the tall gothic window and weighed the merits of using one to block the other, or simply hurling both table and ratmen out into the storm.

Outside, lightning split the sky, and for an instant the tower wall was lit from foundation to roof. It was covered in rats.

Then darkness returned, and the first of them came through the window.


Session Notes
  • Opening recap and the party’s position in Castle Wittgenstein

    • The session opened with a recap of the party’s assault on Castle Wittgenstein and their actions immediately before reaching the castle’s upper floors.

    • Felrick Flappan had executed Slagnar the Torturer by placing his firearm against the ogre’s head and firing.

      • The shot inflicted approximately 31 damage.
      • Slagnar initially appeared as though he might have survived, but the wound proved fatal.
    • After killing Slagnar, the party took his keys and released the prisoners held in the castle dungeon.

    • The first freed prisoner and the other captives pleaded with the party to rescue the villagers who had been imprisoned.

    • The party agreed to bring the villagers down to the castle’s subterranean river port in the hope that they could escape by boat.

    • While searching the cells, the party discovered loose stones concealing a tunnel behind one of the cells.

      • They peered into the darkness beyond the stones.
      • Unwilling to investigate the unknown passage under the circumstances, they replaced the stones and left the tunnel unexplored.
    • The party had also been told about a creature in a pit beneath the castle.

      • The creature was described as the worst of Lady Marguerite’s failures.
      • They had additionally heard that the things placed in the pit had “begun to stick together.”
      • The party did not pursue further questions about the creature at that time.
    • The party descended below the dungeon and reached the castle’s underground river port.

      • They fought the guards stationed there.
      • Some of the guards were killed, while others were captured or compelled to cooperate.
    • The party recovered their own boat.

    • They also seized the Wittgensteins’ neglected pleasure craft.

      • The vessel was dirty and in poor condition.
      • The party gave it to the rescued villagers so they could return to Wittgendorf.
    • The badly weakened Imperial tax collector was presumed to have accompanied the villagers.

      • He was in no condition to resist or protect himself.
      • His ultimate fate after reaching Wittgendorf remained uncertain.
    • The party then returned to the castle’s upper floors to recover their stolen money and merchandise.

    • Two surviving guards had been ordered to transport the party’s recovered provisions from the castle larder to the boat.

      • These provisions had originally been purchased for the people of Wittgendorf.
      • The guards were presumed to still be carrying out that task while the party continued exploring.
  • The second-floor landing and the dead Minotaur

    • As the party approached the second floor, they smelled an acrid chemical odor.

    • At the top of the stairs, they discovered the scorched and badly burned corpse of a Minotaur.

      • The Minotaur appeared to have been killed by some intense chemical or electrical effect.
    • During the party’s earlier attempt to approach quietly, both Felrick and Wanda had critically failed their Stealth checks.

      • They tripped over the Minotaur’s corpse.
      • Their armor and equipment clattered loudly against the floor.
    • The noise attracted the attention of a massive armored warrior occupying one of the nearby guest rooms.

    • The warrior emerged into the hallway and began approaching the Minotaur’s body.

      • He stood approximately nine to ten feet tall.
      • He was encased in extremely heavy metal armor.
      • His helmet had a single narrow eye opening.
      • He carried a large saw-toothed zweihänder in one hand.
    • The rest of the party attempted to remain concealed while Felrick prepared an ambush.

      • Felrick had critically succeeded on his subsequent Stealth check.
      • The warrior had not yet spotted the party members hiding near the stairs.
  • Felrick’s called shot against the Chaos Warrior

    • Felrick planned to use his opening automatic hit to fire directly through the warrior’s narrow visor.

    • The GM ruled that:

      • Felrick’s ability would still grant him an automatic hit.
      • Felrick would make a separate attack roll to determine whether the shot struck the precise called-shot location.
      • The visor was treated as a very small and difficult target.
      • A successful called shot would bypass the warrior’s armor and reduce the protection provided by his damage threshold.
    • Felrick waited until the warrior approached the Minotaur’s corpse and looked downward.

    • When the warrior raised his head again, Felrick adjusted his aim and fired through the eye slit.

    • Because the warrior was surprised, Felrick received an additional Fury Die for damage.

    • Felrick achieved a critical success on the called shot.

    • The shot inflicted approximately 30 damage after Felrick corrected his initially omitted flat damage bonus.

    • The projectile entered through the visor and ricocheted around inside the enclosed helmet.

    • Blood and gore sprayed through the eye opening.

    • The warrior staggered, dropped to his knees, and then collapsed face-first beside the Minotaur.

    • The shot killed him before he could engage the party.

    • The party remained alert for additional enemies, but no one immediately came to investigate the gunshot.

      • The ongoing thunderstorm outside may have helped mask the sound.
  • The Chaos Warrior’s sword

    • The dead warrior’s weapon was identified as a saw-toothed zweihänder.

    • Qavitrae cautioned that weapons carried by powerful servants of Chaos could sometimes be cursed or imbued with chaotic power.

      • Such weapons were not always cursed.
      • Determining whether this particular sword was dangerous would require further examination.
    • The party decided not to leave the weapon behind.

    • Wanda initially picked up the zweihänder.

      • Its encumbrance value was determined to be 3.
      • It had the Punishing, Reach, and Slow qualities.
      • The sword normally required two hands.
      • Wanda possessed an ability that allowed her to use it one-handed.
    • Carrying the sword heavily burdened Wanda and reduced her movement and initiative.

    • Wanda observed that its practical damage was similar to that of her Morgenstern when the latter was wielded with two hands.

    • The zweihänder was estimated to be worth approximately 12 gold coins.

  • Movement inside the walls

    • After the Chaos Warrior was killed, the party paused and listened for further threats.

    • Felrick experienced a persistent feeling that someone or something was watching them.

      • He searched the shadows but could not locate a source.
    • Nora also sensed that something was nearby.

    • Nora heard a faint scraping or movement inside the wall near one corner of the hallway.

    • Unable to speak because of her fractured larynx, Nora could not verbally warn the others.

    • She attempted to communicate by acting directly.

      • She thrust her sword into the wood paneling near the sound.
      • The wall panels were thick.
      • Her blade pierced the surface and left a divot but did not penetrate deeply into the space behind the wall.
      • The strike produced a loud impact.
    • Nora pointed at the wall and then at her ear to indicate that she had heard something moving inside.

    • The party heard no response after Nora struck the wall.

    • Qavitrae began looking for a hidden door or passage connected to the area.

  • The apparently haunted guest chamber

    • Qavitrae opened the nearest door to investigate the area behind the wall.

    • The chamber appeared to be a noble guest bedroom.

      • It contained a bed, dressing table, wardrobe, mirror, and other expensive furnishings.
      • The bed had been turned down.
      • Blankets and debris were scattered across the floor.
      • A broken porcelain plate lay among the debris.
      • Green light from Morslieb entered through the open curtains.
    • No visible occupant was present.

    • While Qavitrae and Wanda looked into the room, a pewter goblet rose from a nightstand without being touched.

    • The goblet hurled itself across the chamber toward Qavitrae.

    • Qavitrae reacted by firing her crossbow toward the area from which the goblet appeared to have been thrown.

      • Her shot missed.
      • The bolt flew through the window and was lost outside.
    • Wanda moved in front of Qavitrae and used her shield to deflect the flying goblet.

    • A dresser drawer then began sliding open by itself.

    • Believing that an invisible creature might be manipulating the furniture, Qavitrae charged into the room and swung her sword through the space around the dresser.

      • Her attacks found no invisible target.
    • The drawer launched itself at Qavitrae.

      • Qavitrae failed her Dodge check.
      • The drawer struck her in the face.
      • She suffered 9 physical Peril and moved one step down the Peril Condition Track.
    • Qavitrae withdrew behind Wanda’s shield.

    • A second dresser drawer shot toward Wanda.

      • Wanda caught or deflected it with her shield and was forced backward into the hallway.
    • The party closed the chamber door.

    • They did not locate a secret passage.

    • They concluded that the room contained some form of poltergeist or hostile supernatural force.

    • Nora listened at the wall again but could no longer hear the movement she had detected earlier.

  • Locating Lady Marguerite’s bedchamber

    • The party recalled being told that Lady Marguerite’s room was on the right side of the landing at the top of the stairs.

    • They proceeded cautiously in that direction.

    • Wanda took responsibility for opening doors because she carried a shield.

    • One nearby guest room was found empty.

      • It contained ordinary furnishings and appeared to have been used by the armored Chaos Warrior.
    • The party then reached a large set of double doors bearing the heraldry of the Wittgenstein family.

    • The doors were not locked.

    • Wanda kicked them open while the others prepared weapons behind her.

  • Lady Marguerite’s bedchamber

    • Beyond the double doors was a large and richly furnished bedchamber.

    • The room contained:

      • A large canopied bed with its curtains open.
      • Gilded furniture.
      • A dressing table with creams, ointments, and cosmetics.
      • An open jewelry box containing valuable jewelry.
      • Several wardrobes and storage chests.
      • A large fireplace.
      • A balcony overlooking the river and the Wittgenstein lands.
      • A side door leading deeper into the tower.
      • The party’s stolen money chest.
    • The chest was recognizable as the container holding the party’s missing gold.

      • It contained approximately 608 gold coins.
      • The party considered sending Thindruk away with it.
      • They rejected the idea because the castle remained dangerous and they did not want to separate the party or endanger Thindruk while his player was absent.
      • They instead moved or staged the chest near the bedroom entrance so it could be recovered quickly when they departed.
    • At first the room appeared empty, but further inspection revealed several corpses.

      • Most of the room’s chairs contained decaying bodies.
      • The bodies had been dressed and arranged around the chamber.
      • Some appeared posed as though participating in tea, card games, or other social activities.
      • Although the bodies were slumped rather than rigidly arranged, the surrounding objects suggested intended activities.
      • A pair of booted feet protruded from beneath the bed.
    • The room was filled with the smell of advanced decay.

      • Flies and maggots were present.
      • Flesh was bloated, peeling, and decomposing.
    • The corpses showed differing degrees of decay.

      • Wanda’s critical Education success allowed her to determine that the deaths had not all occurred simultaneously.
      • The bodies appeared to have been added over time, with approximately a week or two separating some of the deaths.
      • None of them was especially fresh.
    • Every visible corpse showed some form of mutation.

      • One lacked ears.
      • Another had a tail coiled around its chair.
      • Other mutations were present but not individually identified.
    • The corpses wore mostly rough peasant clothing.

    • None wore armor or matched the description of Lady Marguerite.

    • None resembled the desiccated captain of the guard the party had previously heard about.

    • Nora approached the boots beneath the bed.

      • She carefully pulled on the legs.
      • The limbs remained attached.
      • She dragged the entire corpse out from beneath the bed.
      • The body left a wet trail across the floor.
    • The party searched the corpse and the others for visible causes of death.

      • No crushed skulls, opened chests, broken ribs, large wounds, or other obvious fatal injuries were found.
      • A Healing check would have been required to identify a subtler cause.
      • The party failed to determine how the victims had died.
    • The wardrobe contained ordinary women’s clothing.

      • The dresses appeared sized for an average adult woman.
      • They had the normal arrangement of two sleeves and showed no obvious accommodation for mutation.
    • The room otherwise appeared actively occupied.

      • The bed had been made and prepared for sleep.
      • The fireplace had recently been tended and allowed to burn down to warm coals.
      • The chamber was being kept warm for the night.
      • Despite this, Lady Marguerite was not present.
  • The adjoining dressing room and lens workshop

    • Qavitrae opened the interior side door.

    • A short hallway led to another heavy but unornamented wooden door.

    • Beyond it was a room combining two distinct functions.

    • One section was a lady’s dressing room.

      • It contained clothing storage, mirrors, and associated furnishings.
    • The other section was a workshop.

      • It contained hand tools, vises, toolboxes, and stacked wooden crates.
      • The tools were stored rather than left in active use.
      • They were dusty and appeared not to have been used recently.
    • Qavitrae opened one of the boxes.

      • Inside was a thick rectangular piece of exceptionally clear, colorless glass.
      • The glass was far clearer and more regular than ordinary glass available in the region.
      • It had plainly been produced by an expert craftsman at great expense.
    • Examination of the tools indicated that the workshop was designed for grinding and shaping lenses.

    • Additional boxes contained lenses in various stages of completion.

    • The party recognized the possible connection to Dagmar von Wittgenstein.

      • Dagmar had once studied the heavens from his tower.
      • He had searched the sky for the point from which the piece of Morslieb had fallen.
      • He had returned to Wittgendorf carrying a lead-lined case.
      • After his return, the relatives ahead of him in the line of inheritance had suffered fatal misfortunes.
    • The workshop itself showed regular traffic through the room, but the lens-making tools appeared to have been unused for months or longer.

    • The party considered the fine glass and unfinished lenses potentially valuable trade goods.

      • They recognized that such objects would require a specialized buyer.
    • Another door in the dressing room opened onto a staircase leading upward.

  • Servants’ quarters near the balcony

    • Wanda and Nora briefly examined a door accessible from the balcony area.
    • Through it, they could see a room containing multiple beds.
    • Figures lay beneath the blankets.
    • From their position, Wanda and Nora could not determine whether the figures were living sleepers or additional corpses.
    • The party considered investigating but chose to deal with Lady Marguerite and the upper tower first.
    • They left the possible servants or corpses undisturbed.
  • The tower library

    • The party ascended the stairs discovered in the lens workshop.

    • The next level was a library.

      • Bookshelves lined the walls.
      • A reading and writing desk stood in the room.
      • Several books lay open or marked with silk ribbons.
    • The party could hear movement on the floor above.

      • The footsteps sounded hurried.
      • The noises suggested that someone above was moving with urgency.
    • A small wooden crate held books and documents previously taken from the party.

      • Some were materials the party had originally recovered elsewhere and stored on their boat.
      • Thindruk recovered the mysterious book listed among his possessions.
      • The book did not appear to have been recognized as especially important by the Wittgensteins.
    • Examination of the books already on the desk revealed arcane symbols, heretical illustrations, and material associated with Chaos.

      • Some of the volumes appeared to be grimoires or chaotic texts.
    • Thindruk collected the most obviously significant correspondence and documents.

  • Goddard von Wittgenstein’s letter

    • The party found a recent letter addressed to Lady Marguerite from her brother, Goddard.

    • Qavitrae read the letter aloud.

    • Goddard wrote that:

      • Life in Middenheim was far more exciting than remaining at Castle Wittgenstein.
      • He enjoyed mutilating peasants but had grown bored with repeating the same activities at the castle.
      • He had attended numerous scandalous parties.
      • He was pleased to live openly rather than continuing as a recluse.
      • He had made numerous contacts among important and influential people.
      • Many powerful individuals were joining “the cause.”
      • He had impressed an inner circle in Middenheim.
      • He had been placed in charge of organizing something special for the following year’s Hexenstag celebrations.
      • He hoped to persuade Marguerite to travel to Middenheim and witness it.
      • He needed to prepare himself for another party and its guest of honor.
    • The letter openly implicated Goddard and Marguerite in chaotic activity.

    • It provided evidence that the Wittgensteins’ corruption extended beyond the castle and into influential circles in Middenheim.

    • The party estimated that Hexenstag was approximately half a year away.

    • Thindruk placed the letter and related correspondence in his bag.

  • Sounds from the laboratory above

    • While the party examined the letter, a loud thunderclap sounded above the tower.

    • The party detected the smell of ozone, suggesting that lightning had struck very close to the castle.

    • A deep moan followed.

    • The party then heard glass shatter.

    • A woman screamed.

    • The sounds confirmed that something violent was occurring on the uppermost floor.

    • The party drew and checked their weapons.

    • Wanda and Nora took the lead on the narrow stairs.

      • Wanda went first because she carried a shield.
      • Nora followed closely behind.
  • The upper laboratory

    • Wanda emerged into a large laboratory in a state of violent disorder.

    • The room contained several distinct groups and threats:

      • A massive humanoid constructed from stitched-together cadaver parts.
      • Several small ratmen armed with spears or knives.
      • A larger armored ratman carrying a halberd.
      • A shocked young woman, presumed by the party to be Lady Marguerite.
      • Broken glass beneath a large Gothic window.
      • A suspended apparatus containing or exposing a source of bright green light.
      • A workbench and other laboratory equipment.
      • A tarp covered with body parts, saws, and cutting tools.
    • The stitched corpse-creature was moving toward the ratmen.

    • The ratmen appeared to have entered through the shattered window.

    • They and the cadaver creature were already engaged in a fight.

    • The woman was watching the conflict and had not initially noticed the party.

    • The broken window suggested that the ratmen had climbed the outside of the tower during the storm.

    • Qavitrae recognized the ratmen from old accounts.

      • Creatures of their kind had once swarmed across the land and nearly destroyed the Empire.
      • They had supposedly been eradicated or driven underground centuries earlier.
      • Qavitrae understood them to be servants of Chaos.
    • The party initially considered allowing the ratmen and the stitched monster to fight each other.

    • Nora instead chose to attack the woman immediately.

  • Nora’s charge against the young woman

    • Nora pushed past Wanda and sprinted across the laboratory toward the young woman.

    • The distance required Nora to spend three Action Points on movement and her charge.

    • Nora used her Soldier of Fortune ability and attempted a Takedown as part of the charge.

    • The woman was distracted by the battle between the ratmen and the cadaver creature.

    • Nora struck her from the side and knocked her to the floor.

    • Nora spent her final Action Point to attack the prone woman with her sword.

    • The woman attempted to defend herself.

      • Because she was prone, unarmed, and attacked by an armed opponent, her defense was treated as Arduous.
      • Nora’s Soldier of Fortune ability forced the defense roll to be flipped to fail.
      • The woman effectively had only a 1% chance to defend successfully.
      • Her defense failed.
    • Nora wielded the sword in both hands and struck with an additional Fury Die.

    • After exploding one of the damage dice, Nora inflicted approximately 25 damage.

    • Nora drove the blade completely through the woman.

    • The woman grabbed at the sword, and Nora cut through several of her fingers during the strike.

    • The attack killed or mortally wounded the woman before she could use any magic or take another action.

    • Nora attempted to deliver a remark but could produce no words because of her damaged larynx.

  • Wanda enters the laboratory

    • Wanda moved into the room and positioned herself beside Nora.
    • Her goal was to prevent Nora from being flanked or isolated.
    • Because Wanda was encumbered by the Chaos Warrior’s zweihänder, her movement was reduced.
    • She spent two Action Points reaching Nora and retained the remainder for defense.
    • Wanda was permitted an Awareness check while entering.
    • The check failed, and she did not identify any additional hidden danger.
  • Qavitrae’s first attack on the ratmen

    • Qavitrae moved far enough into the room to clear the stairway.

    • She chose to attack one of the small ratmen near Nora rather than the stitched monster.

    • Qavitrae spent one Action Point moving, one aiming, and one firing her crossbow.

    • The ratman saw the attack and attempted to dodge.

      • Qavitrae’s Fast weapon imposed a penalty on the Dodge check.
      • The ratman nevertheless succeeded.
    • Qavitrae’s bolt struck the wall instead.

    • Although the target evaded the attack, Qavitrae’s successful attack roll advanced her one position on the initiative ladder through Dance of War.

  • Thindruk and Felrick enter the fight

    • Thindruk initially waited lower on the stairs because he could not yet see the combatants.
    • When a gap opened, he moved into the laboratory.
    • He positioned himself far enough inside that Felrick would have a potential line of fire behind him.
    • The movement cost Thindruk two Action Points.
    • He retained his final Action Point for a possible reaction or defense.
    • Felrick had also initially held his turn.
    • He later climbed to the top of the stairs and surveyed the laboratory.
  • A small ratman attacks Nora

    • One of the small ratmen charged Nora after witnessing her kill the young woman.

    • The ratman attacked with its spear.

    • Nora had spent all her Action Points on the charge, takedown, and killing blow.

    • She therefore had no Action Points remaining to parry or dodge.

    • Wanda could not defend Nora under the standard rules because she lacked the necessary protective talent.

    • The spear attack succeeded and inflicted 12 damage.

    • The spear found a gap in Nora’s armor.

    • Nora’s condition worsened from Moderately Wounded to Seriously Wounded.

    • The attack caused another injury.

      • The injury result again struck Nora’s already damaged larynx.
      • The second impact aggravated the same throat injury that had left her unable to speak.
    • Overcome by the pain, Nora fell prone.

    • She clutched her throat and kicked against the floor while the ratman appeared encouraged by its success.

  • The stitched monster attacks the armored ratman

    • The cadaver creature attacked the larger armored ratman.
    • It used its enormous arms as clubs rather than wielding a weapon.
    • Its first blow struck the ratman for 10 damage.
    • The armored ratman staggered but remained standing.
    • The monster seemed focused entirely on the ratman and ignored the party, even after being attacked later.
  • The green stone is exposed

    • Another small ratman ran to the laboratory table.
    • It climbed onto the work surface and began opening a metal cradle or suspended container.
    • As the mechanism opened, intense green light shone from within.
    • The container was large enough to hold an object approximately the size of a volleyball.
    • The party believed the object was the piece of Morslieb they had been seeking.
    • Beams of green light escaped from the opening.
    • Thindruk shouted that the ratman was taking the stone.
  • Felrick kills the ratman at the apparatus

    • Felrick moved to the top of the stairs and assessed the situation.

    • He clearly saw the small ratman opening the apparatus and the bright green light spilling from it.

    • Deciding that allowing the creature to remove or expose the object was too dangerous, Felrick aimed and fired.

    • This was Felrick’s first attack of the combat, allowing him to use his automatic-hit ability.

    • His initial damage roll was low, but he used a Fortune Point to improve the result.

    • The final shot inflicted approximately 20 damage.

    • The bullet passed through the ratman’s head and killed it instantly.

    • In its death throes, the ratman disturbed the apparatus.

    • The suspended container tilted.

    • A band or beam of green light swept across the laboratory.

    • The stone did not fall from its cradle.

    • Party members reacted by seeking cover:

      • Felrick ducked behind Qavitrae.
      • Wanda placed herself over Nora and raised her shield, using both her body and the shield to protect Nora from the light.
      • Thindruk prepared to duck beneath the workbench if necessary.
    • The immediate sweep of light passed without an explicitly resolved mutation or corruption effect.

  • Nora recovers and kills her attacker

    • Nora spent one Action Point standing because she possessed ranks in Coordination.
    • She then spent one Action Point aiming at the ratman that had stabbed her.
    • She attacked with her sword using both hands.
    • The GM spent a Misfortune Point to grant the ratman an Action Point so it could attempt a defense.
    • Nora’s Soldier of Fortune ability again forced the ratman’s defense roll to be flipped to fail.
    • The ratman’s otherwise successful defense became a failure.
    • Nora’s two-handed grip added damage through the weapon’s Adaptable quality.
    • Nora struck for approximately 13 damage before further effects.
    • She knocked the ratman’s spear aside and decapitated it with a backhanded sword stroke.
    • The blade cut through the ratman’s throat, mirroring the injury it had inflicted upon her.
    • Nora attempted to speak afterward but could only produce a bloody gurgle.
    • She spat blood toward the dead ratman.
    • Nora retained one Action Point for defense.
  • Qavitrae shoots the stitched monster

    • Qavitrae’s crossbow was no longer loaded, but she had a loaded pistol.
    • She spent two Action Points aiming and one firing at the stitched monster.
    • Firearms could not be conventionally dodged, so the attack proceeded directly to damage.
    • Qavitrae used Fortune to improve the result.
    • The pistol inflicted 22 damage.
    • The shot blasted a large hole through the monster’s torso.
    • No blood or internal organs emerged from the wound.
    • The creature staggered but did not fall.
    • It did not turn toward Qavitrae and remained focused on the armored ratman.
    • Qavitrae retained her bonus Action Point for defensive reactions.
    • Her initiative increased again due to Dance of War.
  • Wanda attacks the armored ratman

    • Wanda advanced toward the larger ratman.
    • She used the extended Reach of the captured zweihänder to attack from a short distance.
    • Wanda’s attack roll succeeded.
    • The zweihänder’s Slow quality gave the ratman a bonus to parry.
    • The ratman successfully parried the blow.
    • Wanda spent two Action Points on the attack and retained one for defense.
  • Thindruk examines the stone-handling equipment

    • Thindruk used an Awareness check to inspect the machinery and surrounding laboratory.

    • He succeeded.

    • Near the window, he identified:

      • A heavy metal box large enough to contain the glowing stone.
      • A covered, lead-lined scoop resting on or beside the box.
    • The equipment appeared intended to allow the stone to be transferred without direct bodily contact.

    • Thindruk also noticed:

      • A tarp laid across the floor.
      • Severed body parts on the tarp.
      • Saws and other cutting implements.
    • The glowing object remained suspended above the workbench by chains and a ceiling-mounted mechanism.

    • Thindruk considered ways to prevent enemies from reaching it.

    • He overturned the large workbench toward the central fighting area.

      • The table became an obstacle between the combatants and the apparatus.
      • Moving it did not lower the suspended stone, since the cradle was attached to the ceiling rather than resting on the table.
    • Thindruk retained one Action Point after examining the room and moving the furniture.

  • The armored ratman speaks

    • The larger ratman continued facing the stitched monster but addressed the party in broken Reikspiel.
    • It shouted, “No! No! Stone! Stone is ours! Go!”
    • The statement made clear that the ratmen had entered the tower specifically to seize the glowing stone.
    • The ratman then attacked the stitched monster with its halberd.
    • The attack missed.
    • It retained an Action Point for defense.
  • The stitched monster critically wounds the armored ratman

    • The stitched monster attacked the armored ratman again.
    • It achieved a critical success.
    • The system initially displayed an erroneous negative-infinity damage result, but the correct total was determined to be 18 damage.
    • The monster ignored the ratman’s halberd and repeatedly hammered it with massive fists.
    • The blows struck the ratman’s face and body.
    • The armored ratman remained part of the fight at the end of the recorded round, but it had suffered substantial damage from both of the monster’s attacks.
  • Additional ratmen arrive

    • More ratmen began appearing at the shattered window.
    • The party realized that the creatures were still climbing the tower from outside.
    • The number of incoming enemies was not yet known.
    • The possibility remained that many more ratmen were scaling the walls below the window.
  • End-of-session tactical situation

    • The session ended at the beginning of the next combat round.

    • The young woman presumed to be Lady Marguerite had been run through by Nora and was down.

    • Two small ratmen had been killed:

      • One was decapitated by Nora.
      • One was shot through the head by Felrick while opening the stone’s cradle.
    • The large armored ratman was still fighting the stitched monster.

    • The stitched monster had suffered a large pistol wound but remained active.

    • Additional ratmen were entering or preparing to enter through the broken window.

    • The glowing green stone remained in the suspended apparatus.

    • Its container had been disturbed and was emitting green light.

    • The overturned workbench obstructed part of the room.

    • A heavy metal storage box and lead-lined scoop remained near the window.

    • Wanda stood near Nora and had attempted to shield her from the green light.

    • Nora was Seriously Wounded and still suffering from the repeated fractured-larynx injury.

    • Qavitrae had fired her pistol and retained a defensive Action Point.

    • Felrick remained near the stairway with his firearm.

    • Thindruk was positioned near the apparatus and overturned furniture.

    • The party had not yet attempted to place the stone in the lead-lined container.

  • Laboratory architecture and possible next actions

    • The shattered window was tall and relatively narrow, consistent with a Gothic tower window.

    • The overturned workbench was large enough to block the window if rotated and held in place.

    • The table could also potentially be pushed through the window or used to strike enemies entering through it.

    • The laboratory ceiling contained a large hatch.

      • The hatch was currently closed.
      • A pulley and chain mechanism connected the suspended apparatus to the hatch.
      • The arrangement appeared capable of raising the stitched creature or the stone-bearing apparatus toward the open sky and lightning.
    • The laboratory therefore resembled the site of an attempted lightning-powered experiment involving the stitched cadaver creature and the fragment of Morslieb.

  • Corruption and rewards

    • No immediate Corruption check was made during the session.
    • The GM stated that the party’s total exposure to the glowing stone was being tracked.
    • A Corruption check was likely to occur later based on how long the characters remained exposed and how the situation concluded.
    • Each character received 100 Reward Points for the session.
    • The party was approaching the end of the current intermediate advancement tier.
    • The unresolved battle, the incoming ratmen, the stitched monster, and the unsecured stone remained the immediate concerns for the next session.